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Low Poly Gasser M1870

This was a personal piece I started in 2018, with a rural suspense/horror game in mind. The diffuse map here is an early stage mockup, at 256x256 resolution, which I think hits a nice Y2K era retro feel. Without any cartridges or spent shell casings present, the whole thing is a little under 2K triangles.

Probably an unnecessary level of detail, but it's fun balancing the diffuse map and geometry to get functional and semi-realistic surfaces, without the help of normal maps. The spent casings are 142 triangles, and the unfired cartridges are 158.

Probably an unnecessary level of detail, but it's fun balancing the diffuse map and geometry to get functional and semi-realistic surfaces, without the help of normal maps. The spent casings are 142 triangles, and the unfired cartridges are 158.